Posts Tagged devil may cry
07 January 2011
Probably one of my most ambitious (and copyright infringing) works to date: Dante, the ultra-cool demon slayer from the hit video game series Devil May Cry receives a mysterious and foul-mouthed phone call from the depths of Hell. Rau, the massive barbarian hero of the games ‘The Mark of Kri’ and ‘The Rise of the [...]
25 August 2009
I’m a huge fan of the Devil May Cry video games (minus the horribly neutered Devil May Cry 2). Just before Devil May Cry 4 was released, I was likely at the point where I would have had a child-like obsession with anything stamped with the Devil May Cry logo: If there was a cereal, [...]
12 July 2009
For all of you who actually READ my blog, here is a pre-release copy of the latest in my Devil May Cry Series Review: Part 4: Devil May Cry 3: Dante’s Awakening Enjoy!
27 May 2009
Everyone seems to be giving me kudos on this particular part of my Devil May Cry 2 review: Dante has become a stoic, silent hero like Clint Eastwood’s ‘Blondie’ from “The Good, The Bad, and The Ugly” instead of a wise-cracking, rebellious figure more along the lines of Eddie Murphy in “Beverly Hills Cop”. It [...]
25 May 2009
Devil May Cry was a smash hit. The reception of Dante’s first adventure was overwhelmingly positive, though not without a few complaints. Common complaints ranged from ‘the game was too hard’ to ‘the camera was horrible (I agree)’ to ‘Trish wasn’t playable’. Regardless, Devil May Cry was a critical and commercial success, and Dante had [...]
28 April 2009
Everyone is going to hate me for saying this, but as awesome as Devil May Cry is to play, the control scheme feels ASS BACKWARDS. Square shoots and Circle attacks with the Devil Arm, which is good, but then you have Triangle jump and X open doors? What the hell is up with that? The Triangle button isn’t a fucking Up Arrow, and even if there was an ‘Up’ button, games that require you to push ‘Up’ to jump suck. And having X open doors but do nothing else? X is the second most commonly used button on a Playstation controller, so why the hell was it demoted to just opening fucking doors?
The first two hours of playing this game with this controller layout was just PAIN… pure and unrelenting torture that made you think that the fucking control schema was some bastard child of Satan Himself. Devil May Cry my fucking ass, The Devil is crying because he’s laughing so hard, bringing misery to the masses WHILE BEING PAID BY THE PEOPLE HE’S TORTURING. Does the word “sadomasocapitalism” even exist? If not, I am putting dibs on it, patenting it, and getting paid a quarter for every time someone buys a game that brings only misery and pain. Shit, I could retire off of the Angry Video Game Nerd.
Tags: action, critic, dante, devil may cry, dmc, playstation, review, sparda, trish, video game, virgil Filed under Video Games |
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13 April 2009
Devil May Cry. The game that almost single-handedly created the Extreme Action game. Devil May Cry is the father of other games (*COUGH* KNOCKOFFS *COUGH *) that include the popular and well created franchises Ninja Gaiden and God of War, decent games like Heavenly Sword and Van Helsing, and as some really shitty ripoffs like [...]
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