Posts Tagged playstation
03 June 2009
Click Here to watch the conference so you can follow along: Introduced to the song “One Vision” by Queen (Better than Beatles, in my not-so-humble opinion) Jack Tretton: Making some ackward jokes about the PSP Go! being leaked early. WHOOPSIE! Not really that great of an announcement anyways… “We are industry leaders at Playstation and [...]
25 May 2009
Devil May Cry was a smash hit. The reception of Dante’s first adventure was overwhelmingly positive, though not without a few complaints. Common complaints ranged from ‘the game was too hard’ to ‘the camera was horrible (I agree)’ to ‘Trish wasn’t playable’. Regardless, Devil May Cry was a critical and commercial success, and Dante had [...]
28 April 2009
Everyone is going to hate me for saying this, but as awesome as Devil May Cry is to play, the control scheme feels ASS BACKWARDS. Square shoots and Circle attacks with the Devil Arm, which is good, but then you have Triangle jump and X open doors? What the hell is up with that? The Triangle button isn’t a fucking Up Arrow, and even if there was an ‘Up’ button, games that require you to push ‘Up’ to jump suck. And having X open doors but do nothing else? X is the second most commonly used button on a Playstation controller, so why the hell was it demoted to just opening fucking doors?
The first two hours of playing this game with this controller layout was just PAIN… pure and unrelenting torture that made you think that the fucking control schema was some bastard child of Satan Himself. Devil May Cry my fucking ass, The Devil is crying because he’s laughing so hard, bringing misery to the masses WHILE BEING PAID BY THE PEOPLE HE’S TORTURING. Does the word “sadomasocapitalism” even exist? If not, I am putting dibs on it, patenting it, and getting paid a quarter for every time someone buys a game that brings only misery and pain. Shit, I could retire off of the Angry Video Game Nerd.
Tags: action, critic, dante, devil may cry, dmc, playstation, review, sparda, trish, video game, virgil Filed under Video Games |
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03 March 2009
The premise of the game is that you are a virtually annonymous engineer, Isaac Clarke (named after science fiction writers Isaac Asimov and Arthur C. Clarke), of a space ship crew who has intercepted a distress call from an off-world mining station. You and your crew crash land in the docking bay of the mining station USG Ishimura, a “Planet Cracker”, only to find that it is derilict, save for a swarm of Necromorphs, which are probably the best-designed alien monstrosities since the original Alien design by H.R. Giger. And, like every other space shooter since Doom, it’s your job to survive long enough to find either safety, or a way off the infested outpost.
Tags: critic, dead, dead space, horror, isaac clark, pc, playstation, ps3, review, space, survival, survival horror, video game, xbox Filed under Video Games |
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28 January 2009
Create a Character (Avatar) The create an Avatar options in Home are actually really extensive. For the most part, you can create a very close (but never perfect) “3D You” in which to interact with others. You can change not only body shape, but also details like the broadness of your nose and chin, the [...]
07 December 2008
OMFG!! Dan Akroyd, Bill Murray, Ernie Hudson, and Harold Ramis return to lend their voices. It’s like Ghostbusters 3!!
Tags: Bill Murray, Dan Akroyd, ds, egon, Ernie Hudson, Ghostbusters, Ghostbusters 3, Harold Ramis, nintendo, peter, playstation, ps2, ray, slimer, trailer, video game, wii, winston, xbox Filed under Video Games |
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