Questionable Pre-Order & DLC Deals: Greed as the New Norm
One would be hard pressed to find a gamer who hasn’t purchased DLC (downloadable content) at some point. What was once a service to extend the life of a game in years prior has become a dubious marketing practice in more recent years. In the past, games like Street Fighter X Tekken have been condemned for including locked DLC on the very game discs themselves, and making gamers wonder why the bundled content was locked in the first place. Most recently, game developers are now providing pre-purchase DLC (Season Passes) to games that are still in development. To announce DLC prior to a game’s release makes LaughingMan and CineMax wonder if gamers aren’t being subjected to another, less obvious “on disc DLC” ploy. If a game is in development, and already announcing DLC content, then is game content being willfully withheld from the final product?
LaughingMan and CineMax question the practice, as well as touch base on the history of Downloadable Content, past controversies, the hook of pre-order exclusive content, and the practice of Season Passes (ie: Pre-Order DLC). In an industry that is trying to squeeze every dime from consumers to cover egregious overhead development costs, what is a gamer to do?